Infinity Ward was suppose to offer a full cooperative play for Modern Warfare 2's (PS3, Xbox 360, and PC) story mode, but decided to drop it in the last minute because it ruined the experience. So instead of a full co-op mode, the devs decided to include Spec Ops mode. According to Robert Bowling:
"We did it early on; that’s what Spec Ops started out as, as co-op through story. But it really broke the cinematic experience, took the immersion out of it, out of the story and the pacing and everything we’d spent so long crafting. It just ruined the experience we were aiming for, so we took it out, kept the single-player for that one player intact and polished it.
But then there were moments that were really fun with two players, so we took those moments and put them in Spec Ops.
So you can play moments directly taken from the single-player, in Spec Ops, but it’s polished towards those two players so the experience is pure. You really get the best of both worlds: you get the moments that were fun, but the moments that were shitty we took out."
Joel Emslie, lead character artist of the game also give us a rundown of what to expect on the Specs Ops Mode. here take a look.
The above was taken from QJ.net. You can view the original here.
Posted on Friday, October 16, 2009 @ 10:23:13 EDT by EmptyParad0x -
Friday, October 16, 2009 @ 10:23:13 EDT -
Re: Modern Warfare 2 Spec Ops Mode (Score: 1) by two0426 on Thursday, April 29, 2010 @ 04:05:58 EDT (User Info | Send a Message)
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